Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
    Renderer: AMD Radeon R9 200 Series
    Vendor:   ATI
    VRAM:     2026 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: E:\Bewerbungscoach\PacMe_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Bewerbungscoach\PacMe_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Bewerbungscoach\PacMe_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Bewerbungscoach\PacMe_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.070 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1200 60Hz; virtual: 3000x1920 at -1080,-382
UnloadTime: 7.243950 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 339.
Total: 6.077030 ms (FindLiveObjects: 0.056705 ms CreateObjectMapping: 0.041414 ms MarkObjects: 0.404264 ms  DeleteObjects: 0.013698 ms)

UnloadTime: 0.974822 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 537.
Total: 3.183464 ms (FindLiveObjects: 0.086013 ms CreateObjectMapping: 0.047466 ms MarkObjects: 0.459058 ms  DeleteObjects: 0.048741 ms)

